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WorldSim
inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
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This is the complete list of members for Social, including all inherited members.
| addFamily(Character *c) | Social | |
| compatibilityWith(Social *social) | Social | |
| compatibilityWith(Social &social) | Social | |
| getAcquaintances() | Social | |
| getAcquaintanceSlot(Character *c) | Social | |
| getBestFriend() | Social | |
| getDesiredPersonality() | Social | |
| getEnemySlot(Character *c) | Social | |
| getFamilySlot(Character *c) | Social | |
| getFriendSlot(Character *c) | Social | |
| getPersonality() | Social | |
| getWorstAcquaintanceSlot() | Social | |
| getWorstFriend() | Social | |
| getWorstFriendSlot() | Social | |
| interact(Character *c) | Social | |
| operator<<(std::ostream &os, const Social &r) | Social | friend |
| print() | Social | |
| setCompatibility(unsigned char _compatibility) | Social | |
| setCompatibility(unsigned char _compatibility, unsigned char _desiredPersonality) | Social | |
| setCompatibility(Social *compatible) | Social | |
| setCompatibility(Social &compatible) | Social | |
| setFullyCompatible(Social *compatible) | Social | |
| setFullyCompatible(Social &compatible) | Social | |
| shareIdeas(Character *c) | Social | |
| Social(Character *_thisCharacter) | Social | |
| updateLists(int maxFriends) | Social |
1.8.13