WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
WorldObject_Tree Member List

This is the complete list of members for WorldObject_Tree, including all inherited members.

blocksMovementWorldObject
blocksViewWorldObject
bulkWorldObject
canCookWorldObject
canHarvestWorldObject
chopAmountWorldObject
currentTexture()WorldObject_Treevirtual
distanceFrom(WorldObject *)WorldObject
distanceTo(WorldObject *)WorldObject
distanceTo(int, int)WorldObject
fullXWorldObject
fullYWorldObject
getBaseData()WorldObject
getExtendedInfo()WorldObjectinlinevirtual
getName()WorldObject_Treevirtual
getSaveData()WorldObject
growthWorldObject_Tree
isUndergroundWorldObject
loadData(std::string)WorldObject
stackableWorldObject
wander()WorldObjectvirtual
weightWorldObject
WorldObject()WorldObject
WorldObject_Tree(int _growth=0)WorldObject_Tree
worldXWorldObject
worldYWorldObject
xWorldObject
yWorldObject
~WorldObject()WorldObjectinlinevirtual
~WorldObject_Tree()WorldObject_Treeinlinevirtual