WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
WorldViewer Member List

This is the complete list of members for WorldViewer, including all inherited members.

activeWorldViewer
alternateTileWorldViewer
centerLocalXWorldViewer
centerLocalYWorldViewer
centerTileXWorldViewer
centerTileYWorldViewer
centerView()WorldViewerinline
demoModeWorldViewer
demoScrollWorldViewer
firstPixelXWorldViewer
firstPixelYWorldViewer
firstTileAbsXWorldViewer
firstTileAbsYWorldViewer
firstTileXWorldViewer
firstTileYWorldViewer
getTilesNX()WorldViewerinline
getTilesNY()WorldViewerinline
hoveredAbsoluteXWorldViewer
hoveredAbsoluteYWorldViewer
hoveredXTileWorldViewer
hoveredXTileLocalWorldViewer
hoveredYTileWorldViewer
hoveredYTileLocalWorldViewer
keyboardEvent(Keyboard *_keyboard)WorldViewerinline
landModeWorldViewer
lastMouseXWorldViewer
lastMouseYWorldViewer
mouseEvent(Mouse *mouse)WorldViewerinline
normaliseCoordinates()WorldViewerinline
panningWorldViewer
panXWorldViewer
panYWorldViewer
pixelsPerLocalTileWorldViewer
rainManagerWorldViewer
render()WorldViewerinline
renderColourMode(int tileX, int tileY, float pixelTileX, float pixelTileY)WorldViewerinline
renderLocalMap(World_Local *localMap, int currentX, int currentY)WorldViewerinline
renderTextureMode(int tileX, int tileY, float pixelTileX, float pixelTileY)WorldViewerinline
renderWorldIcons()WorldViewerinline
setCenterTile(const double _centerTileX, const double _centerTileY, const int _subTileX=LOCAL_MAP_SIZE/2, const int _subTileY=LOCAL_MAP_SIZE/2)WorldViewerinline
setPanel(const int _x1, const int _y1, const int _x2, const int _y2)WorldViewerinline
setTileSize(const int _tileSize)WorldViewerinline
showHoveredTileWorldViewer
subterraneanModeWorldViewer
switchTarget(World_Local *_worldLocal)WorldViewerinline
territoryViewWorldViewer
tilesetModeWorldViewer
tileSizeWorldViewer
tilesToSkipWorldViewer
toScreenCoords(const int _tileX, const int _tileY, int *_pixelX, int *_pixelY)WorldViewerinline
toTileCoords(int pixelX, int pixelY, unsigned long int *absX, unsigned long int *absY)WorldViewerinline
updateScene()WorldViewerinline
worldWorldViewer
worldLocalWorldViewer
WorldViewer()WorldViewerinline
zoomIn()WorldViewerinline
zoomOut()WorldViewerinline