Clementine
reactive_socket_recv_op.hpp
1 //
2 // detail/reactive_socket_recv_op.hpp
3 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4 //
5 // Copyright (c) 2003-2020 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6 //
7 // Distributed under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9 //
10 
11 #ifndef ASIO_DETAIL_REACTIVE_SOCKET_RECV_OP_HPP
12 #define ASIO_DETAIL_REACTIVE_SOCKET_RECV_OP_HPP
13 
14 #if defined(_MSC_VER) && (_MSC_VER >= 1200)
15 # pragma once
16 #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
17 
18 #include "asio/detail/config.hpp"
19 #include "asio/detail/bind_handler.hpp"
20 #include "asio/detail/buffer_sequence_adapter.hpp"
21 #include "asio/detail/fenced_block.hpp"
22 #include "asio/detail/handler_alloc_helpers.hpp"
23 #include "asio/detail/handler_invoke_helpers.hpp"
24 #include "asio/detail/handler_work.hpp"
25 #include "asio/detail/memory.hpp"
26 #include "asio/detail/reactor_op.hpp"
27 #include "asio/detail/socket_ops.hpp"
28 
29 #include "asio/detail/push_options.hpp"
30 
31 namespace asio {
32 namespace detail {
33 
34 template <typename MutableBufferSequence>
36 {
37 public:
39  socket_type socket, socket_ops::state_type state,
40  const MutableBufferSequence& buffers,
41  socket_base::message_flags flags, func_type complete_func)
42  : reactor_op(success_ec,
43  &reactive_socket_recv_op_base::do_perform, complete_func),
44  socket_(socket),
45  state_(state),
46  buffers_(buffers),
47  flags_(flags)
48  {
49  }
50 
51  static status do_perform(reactor_op* base)
52  {
54  static_cast<reactive_socket_recv_op_base*>(base));
55 
57  MutableBufferSequence> bufs_type;
58 
59  status result;
60  if (bufs_type::is_single_buffer)
61  {
62  result = socket_ops::non_blocking_recv1(o->socket_,
63  bufs_type::first(o->buffers_).data(),
64  bufs_type::first(o->buffers_).size(), o->flags_,
65  (o->state_ & socket_ops::stream_oriented) != 0,
66  o->ec_, o->bytes_transferred_) ? done : not_done;
67  }
68  else
69  {
70  bufs_type bufs(o->buffers_);
71  result = socket_ops::non_blocking_recv(o->socket_,
72  bufs.buffers(), bufs.count(), o->flags_,
73  (o->state_ & socket_ops::stream_oriented) != 0,
74  o->ec_, o->bytes_transferred_) ? done : not_done;
75  }
76 
77  if (result == done)
78  if ((o->state_ & socket_ops::stream_oriented) != 0)
79  if (o->bytes_transferred_ == 0)
80  result = done_and_exhausted;
81 
82  ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_recv",
83  o->ec_, o->bytes_transferred_));
84 
85  return result;
86  }
87 
88 private:
89  socket_type socket_;
90  socket_ops::state_type state_;
91  MutableBufferSequence buffers_;
93 };
94 
95 template <typename MutableBufferSequence, typename Handler, typename IoExecutor>
97  public reactive_socket_recv_op_base<MutableBufferSequence>
98 {
99 public:
100  ASIO_DEFINE_HANDLER_PTR(reactive_socket_recv_op);
101 
102  reactive_socket_recv_op(const asio::error_code& success_ec,
103  socket_type socket, socket_ops::state_type state,
104  const MutableBufferSequence& buffers, socket_base::message_flags flags,
105  Handler& handler, const IoExecutor& io_ex)
107  state, buffers, flags, &reactive_socket_recv_op::do_complete),
108  handler_(ASIO_MOVE_CAST(Handler)(handler)),
109  work_(handler_, io_ex)
110  {
111  }
112 
113  static void do_complete(void* owner, operation* base,
114  const asio::error_code& /*ec*/,
115  std::size_t /*bytes_transferred*/)
116  {
117  // Take ownership of the handler object.
118  reactive_socket_recv_op* o(static_cast<reactive_socket_recv_op*>(base));
119  ptr p = { asio::detail::addressof(o->handler_), o, o };
120 
121  ASIO_HANDLER_COMPLETION((*o));
122 
123  // Take ownership of the operation's outstanding work.
125  ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
126  o->work_));
127 
128  // Make a copy of the handler so that the memory can be deallocated before
129  // the upcall is made. Even if we're not about to make an upcall, a
130  // sub-object of the handler may be the true owner of the memory associated
131  // with the handler. Consequently, a local copy of the handler is required
132  // to ensure that any owning sub-object remains valid until after we have
133  // deallocated the memory here.
135  handler(o->handler_, o->ec_, o->bytes_transferred_);
136  p.h = asio::detail::addressof(handler.handler_);
137  p.reset();
138 
139  // Make the upcall if required.
140  if (owner)
141  {
142  fenced_block b(fenced_block::half);
143  ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
144  w.complete(handler, handler.handler_);
145  ASIO_HANDLER_INVOCATION_END;
146  }
147  }
148 
149 private:
150  Handler handler_;
152 };
153 
154 } // namespace detail
155 } // namespace asio
156 
157 #include "asio/detail/pop_options.hpp"
158 
159 #endif // ASIO_DETAIL_REACTIVE_SOCKET_RECV_OP_HPP
int message_flags
Bitmask type for flags that can be passed to send and receive operations.
Definition: socket_base.hpp:53
Definition: chrono.h:284
Definition: buffer_sequence_adapter.hpp:103
Holds a buffer that can be modified.
Definition: buffer.hpp:92
Definition: null_fenced_block.hpp:25
Class to represent an error code value.
Definition: error_code.hpp:80
Definition: reactive_socket_recv_op.hpp:35
Definition: reactor_op.hpp:26
Definition: any_io_executor.hpp:28
Definition: bind_handler.hpp:144
Definition: reactive_socket_recv_op.hpp:96