Clementine
reactive_socket_sendto_op.hpp
1 //
2 // detail/reactive_socket_sendto_op.hpp
3 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4 //
5 // Copyright (c) 2003-2020 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6 //
7 // Distributed under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9 //
10 
11 #ifndef ASIO_DETAIL_REACTIVE_SOCKET_SENDTO_OP_HPP
12 #define ASIO_DETAIL_REACTIVE_SOCKET_SENDTO_OP_HPP
13 
14 #if defined(_MSC_VER) && (_MSC_VER >= 1200)
15 # pragma once
16 #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
17 
18 #include "asio/detail/config.hpp"
19 #include "asio/detail/bind_handler.hpp"
20 #include "asio/detail/buffer_sequence_adapter.hpp"
21 #include "asio/detail/fenced_block.hpp"
22 #include "asio/detail/handler_alloc_helpers.hpp"
23 #include "asio/detail/handler_invoke_helpers.hpp"
24 #include "asio/detail/handler_work.hpp"
25 #include "asio/detail/memory.hpp"
26 #include "asio/detail/reactor_op.hpp"
27 #include "asio/detail/socket_ops.hpp"
28 
29 #include "asio/detail/push_options.hpp"
30 
31 namespace asio {
32 namespace detail {
33 
34 template <typename ConstBufferSequence, typename Endpoint>
36 {
37 public:
39  socket_type socket, const ConstBufferSequence& buffers,
40  const Endpoint& endpoint, socket_base::message_flags flags,
41  func_type complete_func)
42  : reactor_op(success_ec,
43  &reactive_socket_sendto_op_base::do_perform, complete_func),
44  socket_(socket),
45  buffers_(buffers),
46  destination_(endpoint),
47  flags_(flags)
48  {
49  }
50 
51  static status do_perform(reactor_op* base)
52  {
54  static_cast<reactive_socket_sendto_op_base*>(base));
55 
57  ConstBufferSequence> bufs_type;
58 
59  status result;
60  if (bufs_type::is_single_buffer)
61  {
62  result = socket_ops::non_blocking_sendto1(o->socket_,
63  bufs_type::first(o->buffers_).data(),
64  bufs_type::first(o->buffers_).size(), o->flags_,
65  o->destination_.data(), o->destination_.size(),
66  o->ec_, o->bytes_transferred_) ? done : not_done;
67  }
68  else
69  {
70  bufs_type bufs(o->buffers_);
71  result = socket_ops::non_blocking_sendto(o->socket_,
72  bufs.buffers(), bufs.count(), o->flags_,
73  o->destination_.data(), o->destination_.size(),
74  o->ec_, o->bytes_transferred_) ? done : not_done;
75  }
76 
77  ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_sendto",
78  o->ec_, o->bytes_transferred_));
79 
80  return result;
81  }
82 
83 private:
84  socket_type socket_;
85  ConstBufferSequence buffers_;
86  Endpoint destination_;
88 };
89 
90 template <typename ConstBufferSequence, typename Endpoint,
91  typename Handler, typename IoExecutor>
93  public reactive_socket_sendto_op_base<ConstBufferSequence, Endpoint>
94 {
95 public:
96  ASIO_DEFINE_HANDLER_PTR(reactive_socket_sendto_op);
97 
99  socket_type socket, const ConstBufferSequence& buffers,
100  const Endpoint& endpoint, socket_base::message_flags flags,
101  Handler& handler, const IoExecutor& io_ex)
103  success_ec, socket, buffers, endpoint, flags,
104  &reactive_socket_sendto_op::do_complete),
105  handler_(ASIO_MOVE_CAST(Handler)(handler)),
106  work_(handler_, io_ex)
107  {
108  }
109 
110  static void do_complete(void* owner, operation* base,
111  const asio::error_code& /*ec*/,
112  std::size_t /*bytes_transferred*/)
113  {
114  // Take ownership of the handler object.
115  reactive_socket_sendto_op* o(static_cast<reactive_socket_sendto_op*>(base));
116  ptr p = { asio::detail::addressof(o->handler_), o, o };
117 
118  ASIO_HANDLER_COMPLETION((*o));
119 
120  // Take ownership of the operation's outstanding work.
122  ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
123  o->work_));
124 
125  // Make a copy of the handler so that the memory can be deallocated before
126  // the upcall is made. Even if we're not about to make an upcall, a
127  // sub-object of the handler may be the true owner of the memory associated
128  // with the handler. Consequently, a local copy of the handler is required
129  // to ensure that any owning sub-object remains valid until after we have
130  // deallocated the memory here.
132  handler(o->handler_, o->ec_, o->bytes_transferred_);
133  p.h = asio::detail::addressof(handler.handler_);
134  p.reset();
135 
136  // Make the upcall if required.
137  if (owner)
138  {
139  fenced_block b(fenced_block::half);
140  ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
141  w.complete(handler, handler.handler_);
142  ASIO_HANDLER_INVOCATION_END;
143  }
144  }
145 
146 private:
147  Handler handler_;
149 };
150 
151 } // namespace detail
152 } // namespace asio
153 
154 #include "asio/detail/pop_options.hpp"
155 
156 #endif // ASIO_DETAIL_REACTIVE_SOCKET_SENDTO_OP_HPP
int message_flags
Bitmask type for flags that can be passed to send and receive operations.
Definition: socket_base.hpp:53
Holds a buffer that cannot be modified.
Definition: buffer.hpp:226
Definition: chrono.h:284
Definition: buffer_sequence_adapter.hpp:103
Definition: null_fenced_block.hpp:25
Class to represent an error code value.
Definition: error_code.hpp:80
Definition: reactor_op.hpp:26
Definition: any_io_executor.hpp:28
Definition: reactive_socket_sendto_op.hpp:92
Definition: bind_handler.hpp:144
Definition: reactive_socket_sendto_op.hpp:35