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supertux
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This is the complete list of members for Savegame, including all inherited members.
| from_current_profile(const std::string &world_name, bool base_data=false) (defined in Savegame) | Savegame | static |
| from_profile(int profile, const std::string &world_name, bool base_data=false) (defined in Savegame) | Savegame | static |
| get_filename() const (defined in Savegame) | Savegame | |
| get_levelset_state(const std::string &name) (defined in Savegame) | Savegame | |
| get_levelsets() (defined in Savegame) | Savegame | |
| get_player_status() const | Savegame | inline |
| get_profile() const (defined in Savegame) | Savegame | inline |
| get_title() const (defined in Savegame) | Savegame | |
| get_worldmap_state(const std::string &name) (defined in Savegame) | Savegame | |
| get_worldmaps() (defined in Savegame) | Savegame | |
| is_title_screen() const (defined in Savegame) | Savegame | |
| save() (defined in Savegame) | Savegame | |
| Savegame(Profile &profile, const std::string &world_name) (defined in Savegame) | Savegame | |
| set_levelset_state(const std::string &basedir, const std::string &level_filename, bool solved) (defined in Savegame) | Savegame |
1.8.13