1 #ifndef COMPONENTS_SHADERS_DIFFUSEMATERIAL_HPP 2 #define COMPONENTS_SHADERS_DIFFUSEMATERIAL_HPP 12 const ::MobileRT::Intersection &intersection)
final;
31 #endif //COMPONENTS_SHADERS_DIFFUSEMATERIAL_HPP Definition: Orthographic.hpp:6
Accelerator
Definition: Shader.hpp:20
Definition: Shader.hpp:18
Definition: DiffuseMaterial.hpp:8
~DiffuseMaterial() final=default
DiffuseMaterial & operator=(const DiffuseMaterial &diffuseMaterial)=delete
bool shade(::glm::vec3 *rgb, const ::MobileRT::Intersection &intersection) final
Definition: DiffuseMaterial.cpp:11