MobileRT  1.0
A multi platform C++ CPU progressive Ray Tracer.
Scenes.hpp
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1 #ifndef APP_SCENES_HPP
2 #define APP_SCENES_HPP
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6 #include "MobileRT/Scene.hpp"
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10 ::std::unique_ptr<::MobileRT::Camera> cornellBox_Cam(float ratio);
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14 ::std::unique_ptr<::MobileRT::Camera> cornellBox2_Cam(float ratio);
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18 ::std::unique_ptr<::MobileRT::Camera> spheres_Cam(float ratio);
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22 ::std::unique_ptr<::MobileRT::Camera> spheres2_Cam(float ratio);
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24 #endif //APP_SCENES_HPP
::std::unique_ptr<::MobileRT::Camera > spheres2_Cam(float ratio)
Definition: Scenes.cpp:291
::MobileRT::Scene spheres_Scene(::MobileRT::Scene scene)
::MobileRT::Scene spheres2_Scene(::MobileRT::Scene scene)
::std::unique_ptr<::MobileRT::Camera > cornellBox2_Cam(float ratio)
Definition: Scene.hpp:20
::std::unique_ptr<::MobileRT::Camera > cornellBox_Cam(float ratio)
Definition: Scenes.cpp:139
::MobileRT::Scene cornellBox_Scene(::MobileRT::Scene scene)
::MobileRT::Scene cornellBox2_Scene(::MobileRT::Scene scene)
::std::unique_ptr<::MobileRT::Camera > spheres_Cam(float ratio)
Definition: Scenes.cpp:251