1 #ifndef COMPONENTS_SHADERS_WHITTED_HPP 2 #define COMPONENTS_SHADERS_WHITTED_HPP 12 const ::MobileRT::Intersection &intersection)
final;
19 ::std::int32_t samplesLight,
34 #endif //COMPONENTS_SHADERS_WHITTED_HPP Definition: Orthographic.hpp:6
Accelerator
Definition: Shader.hpp:20
Definition: Shader.hpp:18
Definition: Whitted.hpp:8
Whitted & operator=(const Whitted &whitted)=delete
bool shade(::glm::vec3 *rgb, const ::MobileRT::Intersection &intersection) final
Definition: Whitted.cpp:13