MobileRT  1.0
A multi platform C++ CPU progressive Ray Tracer.
Components::PointLight Member List

This is the complete list of members for Components::PointLight, including all inherited members.

getPosition() finalComponents::PointLightvirtual
intersect(::MobileRT::Intersection &&intersection) finalComponents::PointLight
MobileRT::Light::intersect(Intersection &&intersection)=0MobileRT::Lightpure virtual
Light()=deleteMobileRT::Lightexplicit
Light(Material radiance)MobileRT::Lightexplicit
Light(const Light &light)=deleteMobileRT::Light
Light(Light &&light) noexcept=deleteMobileRT::Light
operator=(const PointLight &pointLight)=deleteComponents::PointLight
operator=(PointLight &&pointLight) noexcept=deleteComponents::PointLight
MobileRT::Light::operator=(const Light &light)=deleteMobileRT::Light
MobileRT::Light::operator=(Light &&light) noexcept=deleteMobileRT::Light
PointLight()=deleteComponents::PointLightexplicit
PointLight(const ::MobileRT::Material &radiance, const ::glm::vec3 &position)Components::PointLightexplicit
PointLight(const PointLight &pointLight)=deleteComponents::PointLight
PointLight(PointLight &&pointLight) noexcept=deleteComponents::PointLight
position_Components::PointLightprivate
radiance_MobileRT::Light
resetSampling() finalComponents::PointLightvirtual
~Light()MobileRT::Lightvirtual
~PointLight() final=defaultComponents::PointLight