MobileRT
1.0
A multi platform C++ CPU progressive Ray Tracer.
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This is the complete list of members for MobileRT::Camera, including all inherited members.
Camera(const ::glm::vec3 &position, const ::glm::vec3 &lookAt, const ::glm::vec3 &up) | MobileRT::Camera | explicit |
Camera(const Camera &camera) | MobileRT::Camera | |
Camera(Camera &&camera) noexcept=default | MobileRT::Camera | |
degToRad(float deg) | MobileRT::Camera | protectedstatic |
direction_ | MobileRT::Camera | |
generateRay(float u, float v, float deviationU, float deviationV) const =0 | MobileRT::Camera | pure virtual |
getAABB() const | MobileRT::Camera | virtual |
operator=(const Camera &camera)=default | MobileRT::Camera | |
operator=(Camera &&camera) noexcept=default | MobileRT::Camera | |
position_ | MobileRT::Camera | |
radToDeg(float rad) | MobileRT::Camera | protectedstatic |
right_ | MobileRT::Camera | |
up_ | MobileRT::Camera | |
~Camera()=default | MobileRT::Camera | virtual |