|
MobileRT
1.0
A multi platform C++ CPU progressive Ray Tracer.
|
This is the complete list of members for MobileRT::Material, including all inherited members.
| Kd_ | MobileRT::Material | |
| Ks_ | MobileRT::Material | |
| Kt_ | MobileRT::Material | |
| Le_ | MobileRT::Material | |
| Material()=default | MobileRT::Material | explicit |
| Material(const ::glm::vec3 &kD, const ::glm::vec3 &kS=::glm::vec3 {}, const ::glm::vec3 &kT=::glm::vec3 {}, float refractiveIndice=1.0F, const ::glm::vec3 &lE=::glm::vec3 {}, Texture texture=Texture {}) noexcept | MobileRT::Material | explicit |
| Material(const Material &material)=default | MobileRT::Material | |
| Material(Material &&material) noexcept=default | MobileRT::Material | |
| operator=(const Material &material)=default | MobileRT::Material | |
| operator=(Material &&material) noexcept=default | MobileRT::Material | |
| operator==(const Material &material) const | MobileRT::Material | |
| refractiveIndice_ | MobileRT::Material | |
| texture_ | MobileRT::Material | |
| ~Material()=default | MobileRT::Material |