MobileRT
1.0
A multi platform C++ CPU progressive Ray Tracer.
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This is the complete list of members for MobileRT::Material, including all inherited members.
Kd_ | MobileRT::Material | |
Ks_ | MobileRT::Material | |
Kt_ | MobileRT::Material | |
Le_ | MobileRT::Material | |
Material()=default | MobileRT::Material | explicit |
Material(const ::glm::vec3 &kD, const ::glm::vec3 &kS=::glm::vec3 {}, const ::glm::vec3 &kT=::glm::vec3 {}, float refractiveIndice=1.0F, const ::glm::vec3 &lE=::glm::vec3 {}, Texture texture=Texture {}) noexcept | MobileRT::Material | explicit |
Material(const Material &material)=default | MobileRT::Material | |
Material(Material &&material) noexcept=default | MobileRT::Material | |
operator=(const Material &material)=default | MobileRT::Material | |
operator=(Material &&material) noexcept=default | MobileRT::Material | |
operator==(const Material &material) const | MobileRT::Material | |
refractiveIndice_ | MobileRT::Material | |
texture_ | MobileRT::Material | |
~Material()=default | MobileRT::Material |