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MobileRT
1.0
A multi platform C++ CPU progressive Ray Tracer.
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This is the complete list of members for MobileRT::ObjectLoader, including all inherited members.
| fillScene(Scene *scene, ::std::function<::std::unique_ptr< Sampler >()> lambda, ::std::string filePath, ::std::unordered_map<::std::string, ::MobileRT::Texture > texturesCache)=0 | MobileRT::ObjectLoader | pure virtual |
| isProcessed() const | MobileRT::ObjectLoader | |
| isProcessed_ | MobileRT::ObjectLoader | protected |
| numberTriangles_ | MobileRT::ObjectLoader | protected |
| ObjectLoader()=default | MobileRT::ObjectLoader | explicit |
| ObjectLoader(const ObjectLoader &objectLoader)=delete | MobileRT::ObjectLoader | |
| ObjectLoader(ObjectLoader &&objectLoader) noexcept=delete | MobileRT::ObjectLoader | |
| operator=(const ObjectLoader &objectLoader)=delete | MobileRT::ObjectLoader | |
| operator=(ObjectLoader &&objectLoader) noexcept=delete | MobileRT::ObjectLoader | |
| ~ObjectLoader() | MobileRT::ObjectLoader | virtual |