MobileRT  1.0
A multi platform C++ CPU progressive Ray Tracer.
MobileRT::Texture Member List

This is the complete list of members for MobileRT::Texture, including all inherited members.

channels_MobileRT::Textureprivate
createTexture(::std::string &&texture, long size)MobileRT::Texturestatic
createTexture(const ::std::string &texturePath)MobileRT::Texturestatic
height_MobileRT::Textureprivate
image_MobileRT::Textureprivate
isValid() constMobileRT::Texture
loadColor(const ::glm::vec2 &texCoords) constMobileRT::Texture
operator=(const Texture &texture)=defaultMobileRT::Texture
operator=(Texture &&texture) noexcept=defaultMobileRT::Texture
operator==(const Texture &texture) constMobileRT::Texture
pointer_MobileRT::Textureprivate
Texture()=defaultMobileRT::Textureexplicit
Texture(::std::shared_ptr<::std::uint8_t > pointer, ::std::int32_t width, ::std::int32_t height, ::std::int32_t channels)MobileRT::Textureexplicit
Texture(const Texture &texture)=defaultMobileRT::Texture
Texture(Texture &&texture) noexcept=defaultMobileRT::Texture
width_MobileRT::Textureprivate
~Texture()=defaultMobileRT::Texture