MobileRT
1.0
A multi platform C++ CPU progressive Ray Tracer.
|
This is the complete list of members for MobileRT::Triangle::Builder, including all inherited members.
AB_ | MobileRT::Triangle::Builder | private |
AC_ | MobileRT::Triangle::Builder | private |
build() | MobileRT::Triangle::Builder | |
Builder(const ::glm::vec3 &pointA, const ::glm::vec3 &pointB, const ::glm::vec3 &pointC) noexcept | MobileRT::Triangle::Builder | explicit |
materialIndex_ | MobileRT::Triangle::Builder | private |
normalA_ | MobileRT::Triangle::Builder | private |
normalB_ | MobileRT::Triangle::Builder | private |
normalC_ | MobileRT::Triangle::Builder | private |
pointA_ | MobileRT::Triangle::Builder | private |
texCoordA_ | MobileRT::Triangle::Builder | private |
texCoordB_ | MobileRT::Triangle::Builder | private |
texCoordC_ | MobileRT::Triangle::Builder | private |
Triangle class | MobileRT::Triangle::Builder | friend |
withMaterialIndex(::std::int32_t materialIndex) | MobileRT::Triangle::Builder | |
withNormals(const ::glm::vec3 &normalA, const ::glm::vec3 &normalB, const ::glm::vec3 &normalC) | MobileRT::Triangle::Builder | |
withTexCoords(const ::glm::vec2 &texCoordA, const ::glm::vec2 &texCoordB, const ::glm::vec2 &texCoordC) | MobileRT::Triangle::Builder |