TrueReality  v0.1.1912
TypeConfig.in
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1 /*
2 * True Reality Open Source Game and Simulation Engine
3 * Copyright © 2018 Acid Rain Studios LLC
4 *
5 * This library is free software; you can redistribute it and/or modify it under
6 * the terms of the GNU Lesser General Public License as published by the Free
7 * Software Foundation; either version 2.1 of the License, or (at your option)
8 * any later version.
9 *
10 * This library is distributed in the hope that it will be useful, but WITHOUT
11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
12 * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
13 * details.
14 *
15 * You should have received a copy of the GNU Lesser General Public License
16 * along with this library; if not, write to the Free Software Foundation, Inc.,
17 * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18 *
19 * Author: Maxim Serebrennik
20 */
21 
22 #pragma once
23 
24 ///Float vs Double Defines
25 #cmakedefine TR_USE_DOUBLE_MATRIX
26 #cmakedefine TR_USE_DOUBLE_VECTOR
27 #cmakedefine TR_USE_DOUBLE_PLANE
28 #cmakedefine TR_USE_DOUBLE_BOUNDINGSPHERE
29 #cmakedefine TR_USE_DOUBLE_BOUNDINGBOX
30