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supertux
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This is the complete list of members for CollisionSystem, including all inherited members.
| add(CollisionObject *object) (defined in CollisionSystem) | CollisionSystem | |
| CollisionSystem(Sector §or) (defined in CollisionSystem) | CollisionSystem | |
| draw(DrawingContext &context) | CollisionSystem | |
| free_line_of_sight(const Vector &line_start, const Vector &line_end, const CollisionObject *ignore_object) const (defined in CollisionSystem) | CollisionSystem | |
| get_nearby_objects(const Vector ¢er, float max_distance) const (defined in CollisionSystem) | CollisionSystem | |
| is_free_of_movingstatics(const Rectf &rect, const CollisionObject *ignore_object) const (defined in CollisionSystem) | CollisionSystem | |
| is_free_of_statics(const Rectf &rect, const CollisionObject *ignore_object, const bool ignoreUnisolid) const (defined in CollisionSystem) | CollisionSystem | |
| is_free_of_tiles(const Rectf &rect, const bool ignoreUnisolid=false) const (defined in CollisionSystem) | CollisionSystem | |
| remove(CollisionObject *object) (defined in CollisionSystem) | CollisionSystem | |
| update() | CollisionSystem |
1.8.12