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This is the complete list of members for scripting::AmbientSound, including all inherited members.
| GameObject() (defined in scripting::GameObject<::AmbientSound >) | scripting::GameObject<::AmbientSound > | inline |
| GameObject(UID uid) (defined in scripting::GameObject<::AmbientSound >) | scripting::GameObject<::AmbientSound > | inline |
| get_object_ptr() const (defined in scripting::GameObject<::AmbientSound >) | scripting::GameObject<::AmbientSound > | inline |
| get_pos_x() const | scripting::AmbientSound | |
| get_pos_y() const | scripting::AmbientSound | |
| m_uid (defined in scripting::GameObject<::AmbientSound >) | scripting::GameObject<::AmbientSound > | protected |
| set_pos(float x, float y) | scripting::AmbientSound |
1.8.12