supertux
scripting
FloatingImage
scripting::FloatingImage Member List
This is the complete list of members for
scripting::FloatingImage
, including all inherited members.
fade_in
(float fadetime) (defined in
scripting::FloatingImage
)
scripting::FloatingImage
fade_out
(float fadetime) (defined in
scripting::FloatingImage
)
scripting::FloatingImage
FloatingImage
(const std::string &spritefile) (defined in
scripting::FloatingImage
)
scripting::FloatingImage
GameObject
() (defined in
scripting::GameObject<::FloatingImage >
)
scripting::GameObject<::FloatingImage >
inline
GameObject
(UID uid) (defined in
scripting::GameObject<::FloatingImage >
)
scripting::GameObject<::FloatingImage >
inline
get_action
() const
scripting::FloatingImage
get_anchor_point
() const
scripting::FloatingImage
get_layer
() const
scripting::FloatingImage
get_object_ptr
() const (defined in
scripting::GameObject<::FloatingImage >
)
scripting::GameObject<::FloatingImage >
inline
get_pos_x
() const
scripting::FloatingImage
get_pos_y
() const
scripting::FloatingImage
get_visible
() const
scripting::FloatingImage
m_uid
(defined in
scripting::GameObject<::FloatingImage >
)
scripting::GameObject<::FloatingImage >
protected
set_action
(const std::string &action)
scripting::FloatingImage
set_anchor_point
(int anchor)
scripting::FloatingImage
set_layer
(int layer)
scripting::FloatingImage
set_pos
(float x, float y)
scripting::FloatingImage
set_visible
(bool visible)
scripting::FloatingImage
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