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supertux
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This is the complete list of members for scripting::TileMap, including all inherited members.
| change(int x, int y, int newtile) | scripting::TileMap | |
| change_at(float x, float y, int newtile) | scripting::TileMap | |
| fade(float alpha, float seconds) | scripting::TileMap | |
| GameObject() (defined in scripting::GameObject<::TileMap >) | scripting::GameObject<::TileMap > | inline |
| GameObject(UID uid) (defined in scripting::GameObject<::TileMap >) | scripting::GameObject<::TileMap > | inline |
| get_alpha() const | scripting::TileMap | |
| get_object_ptr() const (defined in scripting::GameObject<::TileMap >) | scripting::GameObject<::TileMap > | inline |
| get_tile_id(int x, int y) const | scripting::TileMap | |
| get_tile_id_at(float x, float y) const | scripting::TileMap | |
| goto_node(int node_no) | scripting::TileMap | |
| m_uid (defined in scripting::GameObject<::TileMap >) | scripting::GameObject<::TileMap > | protected |
| set_alpha(float alpha) | scripting::TileMap | |
| set_solid(bool solid) | scripting::TileMap | |
| start_moving() | scripting::TileMap | |
| stop_moving() | scripting::TileMap | |
| tint_fade(float seconds, float red, float green, float blue, float alpha) | scripting::TileMap |
1.8.12