supertux
game_controller_manager.hpp
1 // SuperTux
2 // Copyright (C) 2014 Ingo Ruhnke <grumbel@gmail.com>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_CONTROL_GAME_CONTROLLER_MANAGER_HPP
18 #define HEADER_SUPERTUX_CONTROL_GAME_CONTROLLER_MANAGER_HPP
19 
20 #include <vector>
21 #include <array>
22 
23 #include "control/controller.hpp"
24 
25 class InputManager;
26 struct SDL_ControllerAxisEvent;
27 struct SDL_ControllerButtonEvent;
28 struct _SDL_GameController;
29 typedef struct _SDL_GameController SDL_GameController;
30 
32 {
33 public:
36 
37  void process_button_event(const SDL_ControllerButtonEvent& ev);
38  void process_axis_event(const SDL_ControllerAxisEvent& ev);
39 
40  void on_controller_added(int joystick_index);
41  void on_controller_removed(int instance_id);
42 
43 private:
44  InputManager* m_parent;
45  int m_deadzone;
46  std::vector<SDL_GameController*> m_game_controllers;
47  std::array<bool, static_cast<int>(Control::CONTROLCOUNT)> m_stick_state;
48  std::array<bool, static_cast<int>(Control::CONTROLCOUNT)> m_button_state;
49 
50 private:
52  GameControllerManager& operator=(const GameControllerManager&) = delete;
53 };
54 
55 #endif
56 
57 /* EOF */
Definition: input_manager.hpp:38
Definition: game_controller_manager.hpp:31