supertux
plant.hpp
1 // SuperTux
2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_BADGUY_PLANT_HPP
18 #define HEADER_SUPERTUX_BADGUY_PLANT_HPP
19 
20 #include "badguy/badguy.hpp"
21 
22 class Plant final : public BadGuy
23 {
24 public:
25  Plant(const ReaderMapping& reader);
26 
27  virtual void initialize() override;
28  virtual void collision_solid(const CollisionHit& hit) override;
29  virtual HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit) override;
30  virtual void active_update(float dt_sec) override;
31  virtual void ignite() override;
32  virtual std::string get_class() const override { return "plant"; }
33  virtual std::string get_display_name() const override { return _("Plant"); }
34 
35 protected:
36  enum PlantState {
37  PLANT_SLEEPING,
38  PLANT_WAKING,
39  PLANT_WALKING
40  };
41 
42 private:
43  Timer timer;
44  PlantState state;
45 
46 private:
47  Plant(const Plant&) = delete;
48  Plant& operator=(const Plant&) = delete;
49 };
50 
51 #endif
52 
53 /* EOF */
Base class for moving sprites that can hurt the Player.
Definition: badguy.hpp:31
virtual void initialize() override
called immediately before the first call to initialize
Definition: plant.cpp:33
Definition: plant.hpp:22
virtual void collision_solid(const CollisionHit &hit) override
Called when the badguy collided with solid ground.
Definition: plant.cpp:44
virtual HitResponse collision_badguy(BadGuy &badguy, const CollisionHit &hit) override
Called when the badguy collided with another badguy.
Definition: plant.cpp:56
virtual void ignite() override
Called when hit by a fire bullet, and is_flammable() returns true.
Definition: plant.cpp:105
Simple timer designed to be used in the update functions of objects.
Definition: timer.hpp:24
Definition: reader_mapping.hpp:31
virtual void active_update(float dt_sec) override
called each frame when the badguy is activated.
Definition: plant.cpp:70
This class collects data about a collision.
Definition: collision_hit.hpp:44