17 #ifndef HEADER_SUPERTUX_SCRIPTING_AMBIENT_SOUND_HPP 18 #define HEADER_SUPERTUX_SCRIPTING_AMBIENT_SOUND_HPP 21 #include "scripting/game_object.hpp" 35 using GameObject::GameObject;
WARNING: This file is automatically generated from: 'src/scripting/wrapper.interface.hpp' DO NOT CHANGE.
Definition: ambient_sound.cpp:21
Definition: game_object.hpp:60
void set_pos(float x, float y)
Sets the position of the ambient sound.
Definition: ambient_sound.cpp:24
float get_pos_y() const
Returns the ambient sound's y coordinate.
Definition: ambient_sound.cpp:38
Definition: ambient_sound.hpp:51
Definition: ambient_sound.hpp:28
float get_pos_x() const
Returns the ambient sound's x coordinate.
Definition: ambient_sound.cpp:31