supertux
candle.hpp
1 // SuperTux
2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_SCRIPTING_CANDLE_HPP
18 #define HEADER_SUPERTUX_SCRIPTING_CANDLE_HPP
19 
20 #ifndef SCRIPTING_API
21 #include "scripting/game_object.hpp"
22 
23 class Candle;
24 #endif
25 
26 namespace scripting {
27 
28 class Candle final
29 #ifndef SCRIPTING_API
30  : public GameObject<::Candle>
31 #endif
32 {
33 public:
34 #ifndef SCRIPTING_API
35  using GameObject::GameObject;
36 
37 private:
38  Candle(const Candle&) = delete;
39  Candle& operator=(const Candle&) = delete;
40 #endif
41 
42 public:
43  bool get_burning() const;
44  void set_burning(bool burning);
45 };
46 
47 } // namespace scripting
48 
49 #endif
50 
51 /* EOF */
Definition: candle.hpp:28
WARNING: This file is automatically generated from: &#39;src/scripting/wrapper.interface.hpp&#39; DO NOT CHANGE.
Definition: ambient_sound.cpp:21
Definition: game_object.hpp:60
A burning candle: Simple, scriptable level decoration.
Definition: candle.hpp:27
bool get_burning() const
returns true if candle is lighted
Definition: candle.cpp:23
void set_burning(bool burning)
true: light candle, false: extinguish candle
Definition: candle.cpp:29