17 #ifndef HEADER_SUPERTUX_SCRIPTING_CANDLE_HPP 18 #define HEADER_SUPERTUX_SCRIPTING_CANDLE_HPP 21 #include "scripting/game_object.hpp" 35 using GameObject::GameObject;
Definition: candle.hpp:28
WARNING: This file is automatically generated from: 'src/scripting/wrapper.interface.hpp' DO NOT CHANGE.
Definition: ambient_sound.cpp:21
Definition: game_object.hpp:60
A burning candle: Simple, scriptable level decoration.
Definition: candle.hpp:27
bool get_burning() const
returns true if candle is lighted
Definition: candle.cpp:23
void set_burning(bool burning)
true: light candle, false: extinguish candle
Definition: candle.cpp:29