17 #ifndef HEADER_SUPERTUX_SCRIPTING_DISPENSER_HPP 18 #define HEADER_SUPERTUX_SCRIPTING_DISPENSER_HPP 21 #include "scripting/game_object.hpp" 35 using GameObject::GameObject;
Definition: dispenser.hpp:28
WARNING: This file is automatically generated from: 'src/scripting/wrapper.interface.hpp' DO NOT CHANGE.
Definition: ambient_sound.cpp:21
Definition: game_object.hpp:60
void deactivate()
Make the Dispenser stop dispensing BadGuys.
Definition: dispenser.cpp:28
Definition: dispenser.hpp:24
void activate()
Make the Dispenser start dispensing BadGuys.
Definition: dispenser.cpp:22