supertux
gradient.hpp
1 // SuperTux - Sector scripting
2 // Copyright (C) 2016 Hume2 <teratux.mail@gmail.com>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_SCRIPTING_GRADIENT_HPP
18 #define HEADER_SUPERTUX_SCRIPTING_GRADIENT_HPP
19 
20 #ifndef SCRIPTING_API
21 #include <string>
22 
23 #include "scripting/game_object.hpp"
24 
25 class Gradient;
26 #endif
27 
28 namespace scripting {
29 
30 class Gradient final
31 #ifndef SCRIPTING_API
32  : public GameObject<::Gradient>
33 #endif
34 {
35 #ifndef SCRIPTING_API
36 private:
37  using GameObject::GameObject;
38 
39 private:
40  Gradient(const Gradient&) = delete;
41  Gradient& operator=(const Gradient&) = delete;
42 #endif
43 
44 public:
45  void set_direction(const std::string& direction);
46  std::string get_direction() const;
47 
48  void set_color1(float red, float green, float blue);
49  void set_color2(float red, float green, float blue);
50 
51  void swap_colors();
52 };
53 
54 } // namespace scripting
55 
56 #endif
57 
58 /* EOF */
WARNING: This file is automatically generated from: &#39;src/scripting/wrapper.interface.hpp&#39; DO NOT CHANGE.
Definition: ambient_sound.cpp:21
Definition: game_object.hpp:60
Definition: gradient.hpp:30
Definition: gradient.hpp:27