supertux
sector.hpp
1 // SuperTux - Sector scripting
2 // Copyright (C) 2006 Wolfgang Becker <uafr@gmx.de>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_SCRIPTING_SECTOR_HPP
18 #define HEADER_SUPERTUX_SCRIPTING_SECTOR_HPP
19 
20 #ifndef SCRIPTING_API
21 #include <string>
22 class Sector;
23 #endif
24 
25 namespace scripting {
26 
27 class Sector final
28 {
29 #ifndef SCRIPTING_API
30 private:
31  ::Sector* m_parent;
32 
33 public:
34  Sector(::Sector* parent);
35 
36 private:
37  Sector(const Sector&) = delete;
38  Sector& operator=(const Sector&) = delete;
39 #endif
40 
41 public:
42  void set_ambient_light(float red, float green, float blue);
43  void fade_to_ambient_light(float red, float green, float blue, float fadetime);
44  float get_ambient_red() const;
45  float get_ambient_green() const;
46  float get_ambient_blue() const;
47 
48  void set_gravity(float gravity);
49  void set_music(const std::string& music);
50 };
51 
52 } // namespace scripting
53 
54 #endif
55 
56 /* EOF */
WARNING: This file is automatically generated from: &#39;src/scripting/wrapper.interface.hpp&#39; DO NOT CHANGE.
Definition: ambient_sound.cpp:21
Represents one of (potentially) multiple, separate parts of a Level.
Definition: sector.hpp:49
Definition: sector.hpp:27