18 #ifndef HEADER_SUPERTUX_SCRIPTING_TORCH_HPP 19 #define HEADER_SUPERTUX_SCRIPTING_TORCH_HPP 22 #include "scripting/game_object.hpp" 37 using GameObject::GameObject;
WARNING: This file is automatically generated from: 'src/scripting/wrapper.interface.hpp' DO NOT CHANGE.
Definition: ambient_sound.cpp:21
Definition: game_object.hpp:60
bool get_burning() const
returns true if torch is lighted
Definition: torch.cpp:24
void set_burning(bool burning)
true: light torch, false: extinguish torch
Definition: torch.cpp:31