virtual void draw(DrawingContext &context) override
The GameObject should draw itself onto the provided DrawingContext if this function is called...
Definition: scripttrigger.cpp:114
virtual bool has_variable_size() const override
Does this object have variable size (secret area trigger, wind, etc.)
Definition: scripttrigger.hpp:32
This class provides functions for drawing things on screen.
Definition: drawing_context.hpp:42