supertux
secretarea_trigger.hpp
1 // SuperTux
2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_TRIGGER_SECRETAREA_TRIGGER_HPP
18 #define HEADER_SUPERTUX_TRIGGER_SECRETAREA_TRIGGER_HPP
19 
20 #include "trigger/trigger_base.hpp"
21 
22 #include "supertux/timer.hpp"
23 
24 class Color;
25 class DrawingContext;
26 class ReaderMapping;
27 
28 class SecretAreaTrigger final : public TriggerBase
29 {
30  static Color text_color;
31 public:
32  SecretAreaTrigger(const ReaderMapping& reader);
33  SecretAreaTrigger(const Rectf& area, const std::string& fade_tilemap = "");
34 
35  virtual std::string get_class() const override { return "secretarea"; }
36  virtual std::string get_display_name() const override { return _("Secret area"); }
37  virtual bool has_variable_size() const override { return true; }
38 
39  virtual ObjectSettings get_settings() override;
40  virtual void after_editor_set() override;
41 
42  virtual void event(Player& player, EventType type) override;
43  virtual void draw(DrawingContext& context) override;
44 
45  std::string get_fade_tilemap_name() const;
46 
47 private:
48  Timer message_timer;
49  bool message_displayed;
50  std::string message;
51  std::string fade_tilemap;
52  std::string script;
53  Vector new_size;
54 
55 private:
56  SecretAreaTrigger(const SecretAreaTrigger&) = delete;
57  SecretAreaTrigger& operator=(const SecretAreaTrigger&) = delete;
58 };
59 
60 #endif
61 
62 /* EOF */
Simple two dimensional vector.
Definition: vector.hpp:24
EventType
Definition: trigger_base.hpp:35
virtual void event(Player &player, EventType type) override
Receive trigger events.
Definition: secretarea_trigger.cpp:117
Definition: object_settings.hpp:35
Definition: secretarea_trigger.hpp:28
virtual bool has_variable_size() const override
Does this object have variable size (secret area trigger, wind, etc.)
Definition: secretarea_trigger.hpp:37
Definition: rectf.hpp:29
virtual void draw(DrawingContext &context) override
The GameObject should draw itself onto the provided DrawingContext if this function is called...
Definition: secretarea_trigger.cpp:99
This class is the base class for all objects you can interact with in some way.
Definition: trigger_base.hpp:31
Definition: color.hpp:25
Simple timer designed to be used in the update functions of objects.
Definition: timer.hpp:24
Definition: reader_mapping.hpp:31
Definition: player.hpp:39
This class provides functions for drawing things on screen.
Definition: drawing_context.hpp:42