supertux
worldmap_screen.hpp
1 // SuperTux
2 // Copyright (C) 2004-2018 Ingo Ruhnke <grumbel@gmail.com>
3 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
4 //
5 // This program is free software: you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation, either version 3 of the License, or
8 // (at your option) any later version.
9 //
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
14 //
15 // You should have received a copy of the GNU General Public License
16 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 
18 #ifndef HEADER_SUPERTUX_WORLDMAP_WORLDMAP_SCREEN_HPP
19 #define HEADER_SUPERTUX_WORLDMAP_WORLDMAP_SCREEN_HPP
20 
21 #include <memory>
22 
23 #include "supertux/screen.hpp"
24 #include "util/currenton.hpp"
25 
26 namespace worldmap {
27 
28 class WorldMap;
29 
30 class WorldMapScreen final : public Screen,
31  public Currenton<WorldMapScreen>
32 {
33 public:
34  WorldMapScreen(std::unique_ptr<WorldMap> worldmap);
35  ~WorldMapScreen();
36 
37  virtual void setup() override;
38  virtual void leave() override;
39 
40  virtual void draw(Compositor& compositor) override;
41  virtual void update(float dt_sec, const Controller& controller) override;
42 
43 private:
44  std::unique_ptr<WorldMap> m_worldmap;
45 
46 private:
47  WorldMapScreen(const WorldMapScreen&) = delete;
48  WorldMapScreen& operator=(const WorldMapScreen&) = delete;
49 };
50 
51 } // namespace worldmap
52 
53 #endif
54 
55 /* EOF */
Definition: controller.hpp:56
Abstract base class for code the MainLoop runs exclusively and full-screen.
Definition: screen.hpp:29
Definition: worldmap_screen.hpp:30
virtual void update(float dt_sec, const Controller &controller) override
gets called for once (per logical) frame.
Definition: worldmap_screen.cpp:54
Definition: object_settings.hpp:28
virtual void draw(Compositor &compositor) override
gets called once per frame.
Definition: worldmap_screen.cpp:47
A &#39;Currenton&#39; allows access to the currently active instance of a class via the static current() func...
Definition: currenton.hpp:30
Definition: compositor.hpp:29
virtual void setup() override
gets called before this screen gets activated (which is at least once before the first draw or update...
Definition: worldmap_screen.cpp:35
virtual void leave() override
gets called when the current screen is temporarily suspended
Definition: worldmap_screen.cpp:41