43 #include <matrix/matrix/math.hpp> 44 #include <uORB/topics/vehicle_attitude_setpoint.h> 54 vehicle_attitude_setpoint_s thrustToAttitude(
const matrix::Vector3f &thr_sp,
const float yaw_sp);
66 matrix::Vector2f constrainXY(
const matrix::Vector2f &v0,
const matrix::Vector2f &v1,
const float &max);
80 bool cross_sphere_line(
const matrix::Vector3f &sphere_c,
const float sphere_r,
const matrix::Vector3f &line_a,
81 const matrix::Vector3f &line_b, matrix::Vector3f &res);
Definition: ControlMath.cpp:45