dart
CollisionObject.hpp
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32 
33 #ifndef DART_COLLISION_COLLISIONOBJECT_HPP_
34 #define DART_COLLISION_COLLISIONOBJECT_HPP_
35 
36 #include <Eigen/Dense>
37 
38 #include "dart/dynamics/SmartPointer.hpp"
39 
40 namespace dart {
41 namespace collision {
42 
44 {
45 public:
46  friend class CollisionGroup;
47 
49  virtual ~CollisionObject() = default;
50 
53 
56 
58  const dynamics::ShapeFrame* getShapeFrame() const;
59 
61  dynamics::ConstShapePtr getShape() const;
62 
64  const Eigen::Isometry3d& getTransform() const;
65 
66 protected:
69  CollisionDetector* collisionDetector,
70  const dynamics::ShapeFrame* shapeFrame);
71 
75  virtual void updateEngineData() = 0;
76 
77 protected:
80 
83 };
84 
85 } // namespace collision
86 } // namespace dart
87 
88 #endif // DART_COLLISION_COLLISIONOBJECT_HPP_
const Eigen::Isometry3d & getTransform() const
Return the transformation of this CollisionObject in world coordinates.
Definition: CollisionObject.cpp:66
virtual ~CollisionObject()=default
Destructor.
const dynamics::ShapeFrame * mShapeFrame
ShapeFrame.
Definition: CollisionObject.hpp:82
const dynamics::ShapeFrame * getShapeFrame() const
Return the associated ShapeFrame.
Definition: CollisionObject.cpp:54
Definition: Aspect.cpp:40
Definition: CollisionObject.hpp:43
Definition: CollisionGroup.hpp:51
CollisionObject(CollisionDetector *collisionDetector, const dynamics::ShapeFrame *shapeFrame)
Contructor.
Definition: CollisionObject.cpp:72
Definition: ShapeFrame.hpp:189
virtual void updateEngineData()=0
Update the collision object of the collision detection engine.
CollisionDetector * mCollisionDetector
Collision detector.
Definition: CollisionObject.hpp:79
Definition: CollisionDetector.hpp:56
dynamics::ConstShapePtr getShape() const
Return the associated Shape.
Definition: CollisionObject.cpp:60
CollisionDetector * getCollisionDetector()
Return collision detection engine associated with this CollisionObject.
Definition: CollisionObject.cpp:42