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int | platformID |
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GLFWbool(* | init )(void) |
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void(* | terminate )(void) |
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void(* | getCursorPos )(_GLFWwindow *, double *, double *) |
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void(* | setCursorPos )(_GLFWwindow *, double, double) |
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void(* | setCursorMode )(_GLFWwindow *, int) |
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void(* | setRawMouseMotion )(_GLFWwindow *, GLFWbool) |
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GLFWbool(* | rawMouseMotionSupported )(void) |
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GLFWbool(* | createCursor )(_GLFWcursor *, const GLFWimage *, int, int) |
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GLFWbool(* | createStandardCursor )(_GLFWcursor *, int) |
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void(* | destroyCursor )(_GLFWcursor *) |
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void(* | setCursor )(_GLFWwindow *, _GLFWcursor *) |
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const char *(* | getScancodeName )(int) |
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int(* | getKeyScancode )(int) |
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void(* | setClipboardString )(const char *) |
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const char *(* | getClipboardString )(void) |
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GLFWbool(* | initJoysticks )(void) |
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void(* | terminateJoysticks )(void) |
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GLFWbool(* | pollJoystick )(_GLFWjoystick *, int) |
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const char *(* | getMappingName )(void) |
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void(* | updateGamepadGUID )(char *) |
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void(* | freeMonitor )(_GLFWmonitor *) |
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void(* | getMonitorPos )(_GLFWmonitor *, int *, int *) |
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void(* | getMonitorContentScale )(_GLFWmonitor *, float *, float *) |
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void(* | getMonitorWorkarea )(_GLFWmonitor *, int *, int *, int *, int *) |
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GLFWvidmode *(* | getVideoModes )(_GLFWmonitor *, int *) |
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GLFWbool(* | getVideoMode )(_GLFWmonitor *, GLFWvidmode *) |
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GLFWbool(* | getGammaRamp )(_GLFWmonitor *, GLFWgammaramp *) |
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void(* | setGammaRamp )(_GLFWmonitor *, const GLFWgammaramp *) |
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GLFWbool(* | createWindow )(_GLFWwindow *, const _GLFWwndconfig *, const _GLFWctxconfig *, const _GLFWfbconfig *) |
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void(* | destroyWindow )(_GLFWwindow *) |
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void(* | setWindowTitle )(_GLFWwindow *, const char *) |
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void(* | setWindowIcon )(_GLFWwindow *, int, const GLFWimage *) |
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void(* | getWindowPos )(_GLFWwindow *, int *, int *) |
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void(* | setWindowPos )(_GLFWwindow *, int, int) |
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void(* | getWindowSize )(_GLFWwindow *, int *, int *) |
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void(* | setWindowSize )(_GLFWwindow *, int, int) |
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void(* | setWindowSizeLimits )(_GLFWwindow *, int, int, int, int) |
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void(* | setWindowAspectRatio )(_GLFWwindow *, int, int) |
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void(* | getFramebufferSize )(_GLFWwindow *, int *, int *) |
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void(* | getWindowFrameSize )(_GLFWwindow *, int *, int *, int *, int *) |
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void(* | getWindowContentScale )(_GLFWwindow *, float *, float *) |
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void(* | iconifyWindow )(_GLFWwindow *) |
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void(* | restoreWindow )(_GLFWwindow *) |
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void(* | maximizeWindow )(_GLFWwindow *) |
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void(* | showWindow )(_GLFWwindow *) |
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void(* | hideWindow )(_GLFWwindow *) |
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void(* | requestWindowAttention )(_GLFWwindow *) |
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void(* | focusWindow )(_GLFWwindow *) |
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void(* | setWindowMonitor )(_GLFWwindow *, _GLFWmonitor *, int, int, int, int, int) |
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GLFWbool(* | windowFocused )(_GLFWwindow *) |
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GLFWbool(* | windowIconified )(_GLFWwindow *) |
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GLFWbool(* | windowVisible )(_GLFWwindow *) |
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GLFWbool(* | windowMaximized )(_GLFWwindow *) |
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GLFWbool(* | windowHovered )(_GLFWwindow *) |
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GLFWbool(* | framebufferTransparent )(_GLFWwindow *) |
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float(* | getWindowOpacity )(_GLFWwindow *) |
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void(* | setWindowResizable )(_GLFWwindow *, GLFWbool) |
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void(* | setWindowDecorated )(_GLFWwindow *, GLFWbool) |
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void(* | setWindowFloating )(_GLFWwindow *, GLFWbool) |
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void(* | setWindowOpacity )(_GLFWwindow *, float) |
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void(* | setWindowMousePassthrough )(_GLFWwindow *, GLFWbool) |
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void(* | pollEvents )(void) |
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void(* | waitEvents )(void) |
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void(* | waitEventsTimeout )(double) |
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void(* | postEmptyEvent )(void) |
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EGLenum(* | getEGLPlatform )(EGLint **) |
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EGLNativeDisplayType(* | getEGLNativeDisplay )(void) |
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EGLNativeWindowType(* | getEGLNativeWindow )(_GLFWwindow *) |
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void(* | getRequiredInstanceExtensions )(char **) |
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GLFWbool(* | getPhysicalDevicePresentationSupport )(VkInstance, VkPhysicalDevice, uint32_t) |
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VkResult(* | createWindowSurface )(VkInstance, _GLFWwindow *, const VkAllocationCallbacks *, VkSurfaceKHR *) |
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