11 #include "GUIDialogButtonCapture.h" 12 #include "input/joysticks/DriverPrimitive.h" 33 std::string GetDialogText()
override;
34 std::string GetDialogHeader()
override;
38 void OnClose(
bool bAccepted)
override;
43 std::string m_location;
44 std::vector<JOYSTICK::CDriverPrimitive> m_capturedPrimitives;
Interface for mapping buttons to Kodi actions.
Definition: IKeymap.h:22
PRIMITIVE_TYPE
Type of driver primitive.
Definition: JoystickTypes.h:150
Controller configuration window.
Definition: AudioDecoder.h:18
Basic driver element associated with input events.
Definition: DriverPrimitive.h:69