11 #include "games/controllers/ControllerTypes.h" 12 #include "guilib/GUIImage.h" 13 #include "threads/CriticalSection.h" 23 int parentID,
int controlID,
float posX,
float posY,
float width,
float height);
35 ControllerPtr m_currentController;
36 CCriticalSection m_mutex;
void Render() override
Definition: GUIGameController.cpp:39
Definition: GUIGameController.h:19
Controller configuration window.
Definition: AudioDecoder.h:18
Definition: GUIImage.h:27
void ActivateController(const ControllerPtr &controller)
Definition: GUIGameController.cpp:51