Definition: TextureManager.h:29
Background texture loading manager.
Definition: GUILargeTextureManager.h:55
Base texture class, subclasses of which depend on the render spec (DX, GL etc.)
Definition: Texture.h:34
std::unique_ptr< CTexture > m_texture
Texture object to load the image into.
Definition: GUILargeTextureManager.h:43