11 #include "games/GameTypes.h" 33 void OnWindowLoaded()
override;
34 void OnWindowUnload()
override;
36 void OnDeinitWindow(
int nextWindowID)
override;
41 void UpdatePortList();
50 std::unique_ptr<IPortList> m_portList;
53 GameClientPtr m_gameClient;
void FrameMove() override
Main update function, called every frame prior to rendering Any window that requires updating on a fr...
Definition: GUIPortWindow.cpp:153
void OnInitWindow() override
Called on window open.
Definition: GUIPortWindow.cpp:111
Definition: GUIPortWindow.h:22
Definition: GUIDialog.h:35
Controller configuration window.
Definition: AudioDecoder.h:18
Definition: GUIMessage.h:365