11 #include "windows/GUIMediaWindow.h" 30 void SetupShares()
override;
31 bool OnClick(
int iItem,
const std::string& player =
"")
override;
32 void GetContextButtons(
int itemNumber,
CContextButtons& buttons)
override;
33 bool OnContextButton(
int itemNumber, CONTEXT_BUTTON button)
override;
34 bool OnAddMediaSource()
override;
38 bool OnClickMsg(
int controlId,
int actionId);
bool OnMessage(CGUIMessage &message) override
Definition: GUIWindowGames.cpp:46
bool OnClick(int iItem, const std::string &player="") override
On click.
Definition: GUIWindowGames.cpp:139
Represents a list of files.
Definition: FileItem.h:713
bool GetDirectory(const std::string &strDirectory, CFileItemList &items) override
Overwrite to fill fileitems from a source.
Definition: GUIWindowGames.cpp:241
void OnItemInfo(int itemNumber)
Definition: GUIWindowGames.cpp:312
std::string GetStartFolder(const std::string &dir) override
Translate the folder to start in from the given quick path.
Definition: GUIWindowGames.cpp:283
Controller configuration window.
Definition: AudioDecoder.h:18
Definition: GUIWindowGames.h:19
Definition: GUIMessage.h:365
Definition: GUIDialogProgress.h:16
Definition: GUIDialogContextMenu.h:95
Represents a file on a share.
Definition: FileItem.h:102