A class wishing to receive messages should implement this and call.
Definition: IMessageTarget.h:23
Definition: ThreadMessage.h:25
virtual int GetMessageMask()=0
Should return the message mask that it wishes to receive messages for.
virtual void OnApplicationMessage(ThreadMessage *msg)=0
This gets called whenever a message matching the registered message mask is processed.
Controller configuration window.
Definition: AudioDecoder.h:18