11 #include "games/ports/input/PhysicalPort.h" 51 const std::vector<CPhysicalPort>&
Ports()
const {
return m_ports; }
53 bool Deserialize(
const TiXmlElement* pElement);
56 bool m_bProvidesInput =
true;
57 std::vector<CPhysicalPort> m_ports;
Represents the physical topology of controller add-ons.
Definition: PhysicalTopology.h:29
const std::vector< CPhysicalPort > & Ports() const
Get a list of ports provided by this controller.
Definition: PhysicalTopology.h:51
Controller configuration window.
Definition: AudioDecoder.h:18
bool ProvidesInput() const
Check if the controller can provide player input.
Definition: PhysicalTopology.h:44