11 #include "cores/GameSettings.h" 38 void SetVideoFilter(
const std::string& videoFilter);
40 SCALINGMETHOD GetScalingMethod()
const {
return m_scalingMethod; }
41 void SetScalingMethod(SCALINGMETHOD method) { m_scalingMethod = method; }
43 STRETCHMODE GetRenderStretchMode()
const {
return m_stretchMode; }
44 void SetRenderStretchMode(
STRETCHMODE mode) { m_stretchMode = mode; }
46 unsigned int GetRenderRotation()
const {
return m_rotationDegCCW; }
47 void SetRenderRotation(
unsigned int rotationDegCCW) { m_rotationDegCCW = rotationDegCCW; }
49 std::string GetPixels()
const {
return m_pixelPath; }
50 void SetPixels(
const std::string& pixelPath) { m_pixelPath = pixelPath; }
54 SCALINGMETHOD m_scalingMethod;
56 unsigned int m_rotationDegCCW;
57 std::string m_pixelPath;
Controller configuration window.
Definition: AudioDecoder.h:18
STRETCHMODE
Methods for stretching the game to the viewing area.
Definition: GameSettings.h:29
std::string GetVideoFilter() const
Get a string representation of the video filter parameters.
Definition: RenderVideoSettings.cpp:56
Video settings provided by the rendering system.
Definition: RenderVideoSettings.h:22