Definition: TextureBundleXBT.h:22
bool LoadTexture(const std::string &filename, std::unique_ptr< CTexture > &texture, int &width, int &height)
Load texture from bundle.
Definition: TextureBundle.cpp:47
bool LoadAnim(const std::string &filename, std::vector< std::pair< std::unique_ptr< CTexture >, int >> &textures, int &width, int &height, int &nLoops)
Load animation from bundle.
Definition: TextureBundle.cpp:58
Base texture class, subclasses of which depend on the render spec (DX, GL etc.)
Definition: Texture.h:34
Definition: TextureBundle.h:20