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bool | IsSupported () |
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bool | IsValid () const |
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bool | IsBound () const |
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bool | Initialize () |
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void | Cleanup () |
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void | SetFiltering (GLenum target, GLenum mode) |
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bool | CreateAndBindToTexture (GLenum target, int width, int height, GLenum format, GLenum type=GL_UNSIGNED_BYTE, GLenum filter=GL_LINEAR, GLenum clampmode=GL_CLAMP_TO_EDGE) |
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GLuint | Texture () const |
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bool | BeginRender () |
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void | EndRender () const |
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The documentation for this class was generated from the following files:
- xbmc/cores/VideoPlayer/VideoRenderers/FrameBufferObject.h
- xbmc/cores/VideoPlayer/VideoRenderers/FrameBufferObject.cpp