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This is the complete list of members for CGUIListItemLayout, including all inherited members.
CGUIListItemLayout() (defined in CGUIListItemLayout) | CGUIListItemLayout | |
CGUIListItemLayout(const CGUIListItemLayout &from) (defined in CGUIListItemLayout) | CGUIListItemLayout | explicit |
CGUIListItemLayout(const CGUIListItemLayout &from, CGUIControl *control) (defined in CGUIListItemLayout) | CGUIListItemLayout | explicit |
CheckCondition() (defined in CGUIListItemLayout) | CGUIListItemLayout | |
CreateListControlLayouts(float width, float height, bool focused, const CLabelInfo &labelInfo, const CLabelInfo &labelInfo2, const CTextureInfo &texture, const CTextureInfo &textureFocus, float texHeight, float iconWidth, float iconHeight, const std::string &nofocusCondition, const std::string &focusCondition) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
FreeResources(bool immediately=false) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
GetFocusedItem() const (defined in CGUIListItemLayout) | CGUIListItemLayout | |
IsAnimating(ANIMATION_TYPE animType) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
LoadControl(TiXmlElement *child, CGUIControlGroup *group) (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
LoadLayout(TiXmlElement *layout, int context, bool focused, float maxWidth, float maxHeight) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
m_condition (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
m_focused (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
m_group (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
m_height (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
m_infoUpdateMillis (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
m_infoUpdateTimeout (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
m_invalidated (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
m_isPlaying (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
m_width (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
MoveLeft() (defined in CGUIListItemLayout) | CGUIListItemLayout | |
MoveRight() (defined in CGUIListItemLayout) | CGUIListItemLayout | |
Process(CGUIListItem *item, int parentID, unsigned int currentTime, CDirtyRegionList &dirtyregions) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
Render(CGUIListItem *item, int parentID) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
ResetAnimation(ANIMATION_TYPE animType) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
SelectItemFromPoint(const CPoint &point) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
SetFocusedItem(unsigned int focus) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
SetHeight(float height) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
SetInvalid() (defined in CGUIListItemLayout) | CGUIListItemLayout | inline |
SetParentControl(CGUIControl *control) (defined in CGUIListItemLayout) | CGUIListItemLayout | inline |
SetWidth(float width) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
Size(ORIENTATION orientation) const (defined in CGUIListItemLayout) | CGUIListItemLayout |