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xbmc
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This is the complete list of members for CGUIListItemLayout, including all inherited members.
| CGUIListItemLayout() (defined in CGUIListItemLayout) | CGUIListItemLayout | |
| CGUIListItemLayout(const CGUIListItemLayout &from) (defined in CGUIListItemLayout) | CGUIListItemLayout | explicit |
| CGUIListItemLayout(const CGUIListItemLayout &from, CGUIControl *control) (defined in CGUIListItemLayout) | CGUIListItemLayout | explicit |
| CheckCondition() (defined in CGUIListItemLayout) | CGUIListItemLayout | |
| CreateListControlLayouts(float width, float height, bool focused, const CLabelInfo &labelInfo, const CLabelInfo &labelInfo2, const CTextureInfo &texture, const CTextureInfo &textureFocus, float texHeight, float iconWidth, float iconHeight, const std::string &nofocusCondition, const std::string &focusCondition) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
| FreeResources(bool immediately=false) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
| GetFocusedItem() const (defined in CGUIListItemLayout) | CGUIListItemLayout | |
| IsAnimating(ANIMATION_TYPE animType) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
| LoadControl(TiXmlElement *child, CGUIControlGroup *group) (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
| LoadLayout(TiXmlElement *layout, int context, bool focused, float maxWidth, float maxHeight) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
| m_condition (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
| m_focused (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
| m_group (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
| m_height (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
| m_infoUpdateMillis (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
| m_infoUpdateTimeout (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
| m_invalidated (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
| m_isPlaying (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
| m_width (defined in CGUIListItemLayout) | CGUIListItemLayout | protected |
| MoveLeft() (defined in CGUIListItemLayout) | CGUIListItemLayout | |
| MoveRight() (defined in CGUIListItemLayout) | CGUIListItemLayout | |
| Process(CGUIListItem *item, int parentID, unsigned int currentTime, CDirtyRegionList &dirtyregions) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
| Render(CGUIListItem *item, int parentID) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
| ResetAnimation(ANIMATION_TYPE animType) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
| SelectItemFromPoint(const CPoint &point) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
| SetFocusedItem(unsigned int focus) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
| SetHeight(float height) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
| SetInvalid() (defined in CGUIListItemLayout) | CGUIListItemLayout | inline |
| SetParentControl(CGUIControl *control) (defined in CGUIListItemLayout) | CGUIListItemLayout | inline |
| SetWidth(float width) (defined in CGUIListItemLayout) | CGUIListItemLayout | |
| Size(ORIENTATION orientation) const (defined in CGUIListItemLayout) | CGUIListItemLayout |
1.8.13