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KODI::GAME::CGameClientInput Member List

This is the complete list of members for KODI::GAME::CGameClientInput, including all inherited members.

AcceptsInput() const (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
AddonProperties() const (defined in KODI::GAME::CGameClientSubsystem)KODI::GAME::CGameClientSubsystemprotected
CGameClientInput(CGameClient &gameClient, AddonInstance_Game &addonStruct, CCriticalSection &clientAccess) (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
CGameClientSubsystem(CGameClient &gameClient, AddonInstance_Game &addonStruct, CCriticalSection &clientAccess) (defined in KODI::GAME::CGameClientSubsystem)KODI::GAME::CGameClientSubsystemprotected
Cheevos() const (defined in KODI::GAME::CGameClientSubsystem)KODI::GAME::CGameClientSubsystemprotected
CloseJoysticks(PERIPHERALS::EventLockHandlePtr &inputHandlingLock) (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
CloseKeyboard() (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
CloseMouse() (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
ConnectController(const std::string &portAddress, const ControllerPtr &controller) (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
CreateSubsystems(CGameClient &gameClient, AddonInstance_Game &gameStruct, CCriticalSection &clientAccess)KODI::GAME::CGameClientSubsystemprotectedstatic
Deinitialize() (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
DestroySubsystems(GameClientSubsystems &subsystems)KODI::GAME::CGameClientSubsystemprotectedstatic
DisconnectController(const std::string &portAddress) (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
GetActiveControllerTree() const (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
GetDefaultControllerTree() const (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
GetJoystickMap() const (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInputinline
GetPlayerLimit() const (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
HardwareReset() (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
HasAgent() const (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
HasFeature(const std::string &controllerId, const std::string &featureName) const (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
Initialize() (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
Input() const (defined in KODI::GAME::CGameClientSubsystem)KODI::GAME::CGameClientSubsystemprotected
InputEvent(const game_input_event &event) (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
IsKeyboardOpen() const (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
IsMouseOpen() const (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
IsObserving(const Observer &obs) constObservablevirtual
JoystickMap typedef (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
m_bObservableChangedObservableprotected
m_clientAccess (defined in KODI::GAME::CGameClientSubsystem)KODI::GAME::CGameClientSubsystemprotected
m_gameClient (defined in KODI::GAME::CGameClientSubsystem)KODI::GAME::CGameClientSubsystemprotected
m_obsCritSectionObservablemutableprotected
m_observersObservableprotected
m_struct (defined in KODI::GAME::CGameClientSubsystem)KODI::GAME::CGameClientSubsystemprotected
NotifyObservers(const ObservableMessage message=ObservableMessageNone)Observablevirtual
Observable()=default (defined in Observable)Observable
OpenKeyboard(const ControllerPtr &controller, const PERIPHERALS::PeripheralPtr &keyboard) (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
OpenMouse(const ControllerPtr &controller, const PERIPHERALS::PeripheralPtr &mouse) (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
operator=(const Observable &observable) (defined in Observable)Observablevirtual
PortAddress typedefKODI::GAME::CGameClientInput
ReceiveInputEvent(const game_input_event &eventStruct) (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
RegisterObserver(Observer *obs)Observablevirtual
ResetPorts() (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
SavePorts() (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
SendMessage(const ObservableMessage message)Observableprotected
SetChanged(bool bSetTo=true)Observablevirtual
Start(IGameInputCallback *input) (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
Stop() (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
Streams() const (defined in KODI::GAME::CGameClientSubsystem)KODI::GAME::CGameClientSubsystemprotected
SupportsKeyboard() const (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
SupportsMouse() const (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
UnregisterObserver(Observer *obs)Observablevirtual
~CGameClientInput() override (defined in KODI::GAME::CGameClientInput)KODI::GAME::CGameClientInput
~CGameClientSubsystem() (defined in KODI::GAME::CGameClientSubsystem)KODI::GAME::CGameClientSubsystemprotectedvirtual
~Observable()=default (defined in Observable)Observablevirtual