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void | setNodeFigParent (Ogre::SceneNode *node, Figure *fig, OgreRenderScene *scene) |
| Set `node' to have the same parent node as that of `fig'. More...
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void | setCameraVisibility (const Camera *cam, Ogre::MovableObject *obj, bool isVisible, OgreRenderScene *scene) |
| Set the visibility of `obj' to be `isVisible' for the camera `cam'. If `cam' is NULL then `obj' becomes visible/invisible to all cameras. More...
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void | destroySceneNode (Ogre::SceneNode *node, Ogre::MovableObject *obj, OgreRenderScene *scene) |
| Deletes the `node' and `obj' objects in a thread-safe manner at some future time (probably next render cycle). More...
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