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OgreRenderTypes.cpp File Reference
#include "OgreRenderTypes.h"
#include <cctype>
Include dependency graph for OgreRenderTypes.cpp:

Namespaces

 OgreRenderTypes
 

Functions

void setNodeFigParent (Ogre::SceneNode *node, Figure *fig, OgreRenderScene *scene)
 Set `node' to have the same parent node as that of `fig'. More...
 
void setCameraVisibility (const Camera *cam, Ogre::MovableObject *obj, bool isVisible, OgreRenderScene *scene)
 Set the visibility of `obj' to be `isVisible' for the camera `cam'. If `cam' is NULL then `obj' becomes visible/invisible to all cameras. More...
 
void destroySceneNode (Ogre::SceneNode *node, Ogre::MovableObject *obj, OgreRenderScene *scene)
 Deletes the `node' and `obj' objects in a thread-safe manner at some future time (probably next render cycle). More...