Eidolon
|
Classes | |
class | SceneLight |
class | Handle |
class | Handle2D |
class | PointHandle2D |
class | RectHandle2D |
class | PolyHandle2D |
class | Handle3D |
class | DragSphereHandle |
class | NodeDragHandle |
class | NodeSelectHandle |
class | TransformHandle |
class | SpectrumWidget |
class | MaterialController |
class | LightController |
class | GPUProgramController |
class | SingleCameraController |
class | AxesCameraController |
class | ScriptWriter |
Namespaces | |
eidolon.SceneComponents | |
Variables | |
AxesType | |
CenterType | |
LightType | |
string | doc = 'Defines the three types of light (point, directional, spot) and their camera-relative versions.' |