This is the complete list of members for OgreBaseFigure< T, F >, including all inherited members.
| getAABB() const | OgreBaseFigure< T, F > | inlinevirtual |
| getMaterial() const | OgreBaseFigure< T, F > | inlinevirtual |
| getName() | OgreBaseFigure< T, F > | inlinevirtual |
| getPosition(bool isDerived=false) const | OgreBaseFigure< T, F > | inlinevirtual |
| getRenderable() const | OgreBaseFigure< T, F > | inline |
| getRenderQueue() const | OgreBaseFigure< T, F > | inlinevirtual |
| getRotation(bool isDerived=false) const | OgreBaseFigure< T, F > | inlinevirtual |
| getScale(bool isDerived=false) const | OgreBaseFigure< T, F > | inlinevirtual |
| isOverlay() const | OgreBaseFigure< T, F > | inlinevirtual |
| isTransparent() const | OgreBaseFigure< T, F > | inlinevirtual |
| isVisible() const | OgreBaseFigure< T, F > | inlinevirtual |
| node | OgreBaseFigure< T, F > | protected |
| obj | OgreBaseFigure< T, F > | protected |
| OgreBaseFigure(T *obj, Ogre::SceneNode *node, OgreRenderScene *scene) | OgreBaseFigure< T, F > | inline |
| scene | OgreBaseFigure< T, F > | protected |
| setCameraVisibility(const Camera *cam, bool isVisible) | OgreBaseFigure< T, F > | inline |
| setMaterial(const char *mat) | OgreBaseFigure< T, F > | inlinevirtual |
| setOverlay(bool isOverlay) | OgreBaseFigure< T, F > | inlinevirtual |
| setParent(Figure *fig) | OgreBaseFigure< T, F > | inlinevirtual |
| setPosition(const vec3 &v) | OgreBaseFigure< T, F > | inlinevirtual |
| setRenderQueue(sval queue) | OgreBaseFigure< T, F > | inlinevirtual |
| setRotation(const rotator &r) | OgreBaseFigure< T, F > | inlinevirtual |
| setScale(const vec3 &v) | OgreBaseFigure< T, F > | inlinevirtual |
| setTransparent(bool isTrans) | OgreBaseFigure< T, F > | inlinevirtual |
| setVisible(bool isVisible) | OgreBaseFigure< T, F > | inline |
| ~OgreBaseFigure() | OgreBaseFigure< T, F > | inlinevirtual |