| addGlyphMesh(const std::string &name, const Vec3Matrix *nodes, const Vec3Matrix *norms, const IndexMatrix *inds) | OgreGlyphFigure | inlinevirtual |
| fillData(const VertexBuffer *vb, const IndexBuffer *ib, bool deferFill=false, bool doubleSided=false) | OgreGlyphFigure | virtual |
| fillDefaultGlyphs(glyphmap &map) | OgreGlyphFigure | privatestatic |
| getAABB() const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| getGlyphName() const | OgreGlyphFigure | inlinevirtual |
| getGlyphScale() const | OgreGlyphFigure | inlinevirtual |
| getMaterial() const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| getName() | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| getPosition(bool isDerived=false) const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| getRenderable() const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inline |
| getRenderQueue() const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| getRotation(bool isDerived=false) const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| getScale(bool isDerived=false) const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| getTransform(bool isDerived=false) const | Figure | inlinevirtual |
| glyphmap typedef | OgreGlyphFigure | private |
| glyphmesh typedef | OgreGlyphFigure | private |
| glyphname | OgreGlyphFigure | private |
| glyphs | OgreGlyphFigure | private |
| glyphscale | OgreGlyphFigure | private |
| isOverlay() const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| isTransparent() const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| isVisible() const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| node | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | protected |
| obj | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | protected |
| OgreBaseFigure(OgreBaseRenderable *obj, Ogre::SceneNode *node, OgreRenderScene *scene) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inline |
| OgreGlyphFigure(const std::string &name, const std::string &matname, OgreRenderScene *scene) | OgreGlyphFigure | |
| scene | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | protected |
| setCameraVisibility(const Camera *cam, bool isVisible) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| setGlyphName(const std::string &name) | OgreGlyphFigure | inlinevirtual |
| setGlyphScale(vec3 v) | OgreGlyphFigure | inlinevirtual |
| setMaterial(const char *mat) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| RenderTypes::GlyphFigure::setMaterial(const Material *mat) | Figure | inlinevirtual |
| setOverlay(bool isOverlay) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| setParent(Figure *fig) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| setPosition(const vec3 &v) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| setRenderQueue(sval queue) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| setRotation(const rotator &r) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| setScale(const vec3 &v) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| setTransform(const transform &t) | Figure | inlinevirtual |
| setTransform(const vec3 &trans, const vec3 &scale, const rotator &rot) | Figure | inlinevirtual |
| setTransparent(bool isTrans) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| setVisible(bool isVisible) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| ~Figure() | Figure | inlinevirtual |
| ~GlyphFigure() | GlyphFigure | inlinevirtual |
| ~OgreBaseFigure() | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
| ~OgreGlyphFigure() | OgreGlyphFigure | inlinevirtual |