addGlyphMesh(const std::string &name, const Vec3Matrix *nodes, const Vec3Matrix *norms, const IndexMatrix *inds) | OgreGlyphFigure | inlinevirtual |
fillData(const VertexBuffer *vb, const IndexBuffer *ib, bool deferFill=false, bool doubleSided=false) | OgreGlyphFigure | virtual |
fillDefaultGlyphs(glyphmap &map) | OgreGlyphFigure | privatestatic |
getAABB() const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
getGlyphName() const | OgreGlyphFigure | inlinevirtual |
getGlyphScale() const | OgreGlyphFigure | inlinevirtual |
getMaterial() const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
getName() | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
getPosition(bool isDerived=false) const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
getRenderable() const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inline |
getRenderQueue() const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
getRotation(bool isDerived=false) const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
getScale(bool isDerived=false) const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
getTransform(bool isDerived=false) const | Figure | inlinevirtual |
glyphmap typedef | OgreGlyphFigure | private |
glyphmesh typedef | OgreGlyphFigure | private |
glyphname | OgreGlyphFigure | private |
glyphs | OgreGlyphFigure | private |
glyphscale | OgreGlyphFigure | private |
isOverlay() const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
isTransparent() const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
isVisible() const | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
node | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | protected |
obj | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | protected |
OgreBaseFigure(OgreBaseRenderable *obj, Ogre::SceneNode *node, OgreRenderScene *scene) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inline |
OgreGlyphFigure(const std::string &name, const std::string &matname, OgreRenderScene *scene) | OgreGlyphFigure | |
scene | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | protected |
setCameraVisibility(const Camera *cam, bool isVisible) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
setGlyphName(const std::string &name) | OgreGlyphFigure | inlinevirtual |
setGlyphScale(vec3 v) | OgreGlyphFigure | inlinevirtual |
setMaterial(const char *mat) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
RenderTypes::GlyphFigure::setMaterial(const Material *mat) | Figure | inlinevirtual |
setOverlay(bool isOverlay) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
setParent(Figure *fig) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
setPosition(const vec3 &v) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
setRenderQueue(sval queue) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
setRotation(const rotator &r) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
setScale(const vec3 &v) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
setTransform(const transform &t) | Figure | inlinevirtual |
setTransform(const vec3 &trans, const vec3 &scale, const rotator &rot) | Figure | inlinevirtual |
setTransparent(bool isTrans) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
setVisible(bool isVisible) | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
~Figure() | Figure | inlinevirtual |
~GlyphFigure() | GlyphFigure | inlinevirtual |
~OgreBaseFigure() | OgreBaseFigure< OgreBaseRenderable, GlyphFigure > | inlinevirtual |
~OgreGlyphFigure() | OgreGlyphFigure | inlinevirtual |